| Component | Delay (RT) | Delay (sec) | Notes |
|---|---|---|---|
| Repeater | 1-4 RT | 0.1 - 0.4s | Adjustable. Right-click in-game to change delay. |
| Comparator | 1 RT | 0.1s | Same delay in compare and subtract modes. |
| Redstone Torch | 1 RT | 0.1s | Inverts signal. Burns out at 8+ toggles in 100 GT. |
| Observer | 2 RT | 0.2s | Emits 1 RT pulse on block state change. |
| Piston | 1.5 RT | 0.15s | Extend: 1.5 RT, Retract: 0.5 RT (instant with 0-tick). |
| Dropper/Dispenser | 2 RT | 0.2s | Activates on rising edge. 2 RT processing. |
| Hopper | 8 RT | 0.8s | Transfer cooldown. Moves 1 item per 8 RT. |
| Note Block | 0 RT | 0s | Instant activation. Useful as signal markers. |
RT = Redstone Tick (1 RT = 2 Game Ticks = 0.1 seconds) | GT = Game Tick (20 GT = 1 second)